

We’ll also cover each color’s primary, secondary, and tertiary mechanics. There are always exceptions to the rules, but let’s color inside the lines for now and get to know our monochromatic friends a little bit better with some flavor. It’s time to get to the beefy portion of this discussion. The game encourages a wide variety of strategies and play styles that can all be simplified and better understood through the color pie.Īll right. It helps us as players and WotC as developers know what’s going on in each color.

When we start combining colors, these apparent personalities start to work with or against each other. White acts to control chaos and bring order to the battlefield as much as possible. Green likes to get big with strength in numbers as nature to runs rampant. They flow freely and find damage wherever they can as you unleash as much raw power as you can muster. Red decks tend to be aggressive and wild. We’ll get deeper into that a little further down, but for now think about how mono-colored decks tend to usually have the same kind of play style. However, they are also subject to small changes over time.Įach color has its own ideology and personality. The colors in MTG are also fundamental instruments of game mechanics and player psychology. There’s more to it than just their physical place in the pie, however. Allied colors work well together and have similar mechanics and play styles, while enemy colors have differing values and mechanics that tend to oppose each other. Each color is “allied” with its adjacent colors while the ones opposite each other are “enemies” to one another. The color pie helps visualize how the colors interact with each other.

